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1. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
tempest with my changes+3 gyro's gets 900dps(1000dps with t2 ammo+ horrible tracking) + drones 1050 with 5 hh2's raven gets 1150 with faction torps, and 1250 with t2 torps megathron gets 1250 with faction ammo (5 ogre2's) tempest would not be over...
- by sakura okami - at 2009.12.11 21:07:00
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2. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
with all L5 skills, maelstrom has affectively 10.666 guns (assuming no changes) tempest has affectively 12 (assuming my changes) maelstrom tanks 37.5% better maelstrom has 100m3 drone bay compared to tempest's 75m3 tempest has 2 less sensor streng...
- by sakura okami - at 2009.12.10 04:08:00
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3. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
a raven out dpses a rokh, without cripling the hyperion, the megathron out dpses it, so why can't a tempest out dps a maelstrom? besides, the maelstrom tanks alot more then a tempest could.
- by sakura okami - at 2009.12.09 00:54:00
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4. Paladin w/ t2 aux nano pump rig and t1 aux nano pump rig for auction - in Sell Orders [original thread]
sorry for late reply, but i have sent you a mail (some personal stuff happened)
- by sakura okami - at 2009.12.08 22:33:00
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5. Paladin w/ t2 aux nano pump rig and t1 aux nano pump rig for auction - in Sell Orders [original thread]
pew pew
- by sakura okami - at 2009.12.06 05:36:00
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6. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
i agree with you about the maelstrom, it won't get changed, but the tempest could still use a little bit of a boost
- by sakura okami - at 2009.12.05 18:10:00
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7. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
if we must have a shield tanked tempest, which i could agree with, it should be in my opinion: 8/6/5 7.5% rof&dmg 75m3+ drone bay 6 turrets wouldn't say no to a speed/agility boost either but that i could get behind and support
- by sakura okami - at 2009.12.04 20:23:00
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8. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
well as you've been moving slots around quite a bit, i beleive you can magic up a few slots =P and active tanking wise, 6 slots +7.5% bonus = 8 slots no bonus, but that changes alot of things the hyperion could do, yet again changing the slots on ...
- by sakura okami - at 2009.11.30 21:43:00
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9. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
there's a couple bs's with 18 slots too, so a ship with 20, with proper stats to prevent it from being too overpowered wouldn't be all that aweful.
- by sakura okami - at 2009.11.30 20:54:00
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10. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
8/5/7 is not 6/5/7 and i said 8 low slots, not 7, 8 lowslots gives the same active tank, or rather 26 dps tank more, a touch more ehp for 8 lowslots, but also a touch more ehp for 7 midslots compared to 6.... please read alot more carefully plox....
- by sakura okami - at 2009.11.30 20:49:00
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11. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
then why not change the hyperion to 8 low slots and no armor rep bonus, it'd more or less retain the armor tank level, no? and check the 7.5% bonuses, not 5%, and also ur missing a lowslots, and use faction emp/antimatter for ur eft jazz. and no,...
- by sakura okami - at 2009.11.30 20:28:00
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12. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
maelstrom won't be changed, it's tier 3, it will always have the tank bonus. and having the tempest 8/5/7 with bonuses the same, except 7.5% each (with 6 guns), would allow for sniping, especially due to low slots helping alot more than med slots ...
- by sakura okami - at 2009.11.30 20:02:00
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13. Tempest/Maelstrom - in Player Features and Ideas Discussion [original thread]
best solution in my opinion for the tempest: +1 low slot change the damage/rof bonus from 5% per level to 7.5% per level. tada!
- by sakura okami - at 2009.11.30 18:48:00
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14. new feature: infobox, which informs you: logoffski is legal - in Player Features and Ideas Discussion [original thread]
could you please link the url's to ccp talking about this? it would be rather nice.....
- by sakura okami - at 2009.10.04 20:45:00
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15. 29mil+8.5mil sp characters looking for pvp corp (nom nom nom) - in Alliance and Corporation Recruitment Center [original thread]
can't remember the last time i made a bumpz >.>
- by sakura okami - at 2009.09.27 21:52:00
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16. 29mil+8.5mil sp characters looking for pvp corp (nom nom nom) - in Alliance and Corporation Recruitment Center [original thread]
bump for more corps
- by sakura okami - at 2009.09.26 14:44:00
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17. 29mil+8.5mil sp characters looking for pvp corp (nom nom nom) - in Alliance and Corporation Recruitment Center [original thread]
read my post, i want people who live in HIGHSEC plox, not 0.0 what's with all the 0.0 alliances?
- by sakura okami - at 2009.09.25 20:39:00
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18. 29mil+8.5mil sp characters looking for pvp corp (nom nom nom) - in Alliance and Corporation Recruitment Center [original thread]
bump
- by sakura okami - at 2009.09.25 19:43:00
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19. 29mil+8.5mil sp characters looking for pvp corp (nom nom nom) - in Alliance and Corporation Recruitment Center [original thread]
bumpedges plox, more stuffs inbound
- by sakura okami - at 2009.09.24 22:09:00
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20. 29mil+8.5mil sp characters looking for pvp corp (nom nom nom) - in Alliance and Corporation Recruitment Center [original thread]
we don't mind if you're not the best corp, but WE are looking for a pvp corp, who enjoys highsec wars, doesn't matter where you live in highsec, excluding jita of course, would be awesome if this corp has a knack for finding other corps who want t...
- by sakura okami - at 2009.09.24 02:03:00
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